Brackenbury, T., & Kopf, L. (2022). Serious Games and Gamification: Game-Based Learning in Communication Sciences and Disorders. Perspectives of the ASHA Special Interest Groups, 7(2), 482-499.
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Cita Chicago Style (17a ed.)
Brackenbury, Tim, y Lisa Kopf. "Serious Games and Gamification: Game-Based Learning in Communication Sciences and Disorders."
Perspectives of the ASHA Special Interest Groups 7, no. 2 (2022): 482-499.
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Cita MLA (9a ed.)
Brackenbury, Tim, y Lisa Kopf. "Serious Games and Gamification: Game-Based Learning in Communication Sciences and Disorders."
Perspectives of the ASHA Special Interest Groups, vol. 7, no. 2, 2022, pp. 482-499.
Copiado correctamente al portapapeles
Error al copiar al portapapeles
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