Boel, C., Rotsaert, T., Valcke, M., & Schellens, T. (2025). A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self‐Efficacy. Journal of Computer Assisted Learning, 41(3), 1-21.
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Cita Chicago Style (17a ed.)
Boel, Carl, Tijs Rotsaert, Martin Valcke, y Tammy Schellens. "A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self‐Efficacy."
Journal of Computer Assisted Learning 41, no. 3 (2025): 1-21.
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Cita MLA (9a ed.)
Boel, Carl, et al. "A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self‐Efficacy."
Journal of Computer Assisted Learning, vol. 41, no. 3, 2025, pp. 1-21.
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