SOYLU, D., & KÜLCÜ, Ö. (ara2025). Impact of the Gamification-Enriched Hybrid Information Literacy Education on Student Achievement. Journal of Faculty of Letters / Edebiyat Fakultesi Dergisi, 42(2), 435-458.
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Cita Chicago Style (17a ed.)
SOYLU, Demet, y Özgür KÜLCÜ. "Impact of the Gamification-Enriched Hybrid Information Literacy Education on Student Achievement."
Journal of Faculty of Letters / Edebiyat Fakultesi Dergisi 42, no. 2 (ara2025): 435-458.
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Cita MLA (9a ed.)
SOYLU, Demet, y Özgür KÜLCÜ. "Impact of the Gamification-Enriched Hybrid Information Literacy Education on Student Achievement."
Journal of Faculty of Letters / Edebiyat Fakultesi Dergisi, vol. 42, no. 2, ara2025, pp. 435-458.
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