Arifin, S., Atmoko, A., Zainuddin, Z., & Widiyanti. (2026). Sociocultural Game-Based Interactive Digital Simulations: A Pathway to Improving Primary School Students' Word Problem-Solving Skills. Pertanika Journal of Social Sciences & Humanities, 34(3), 1641-1659.
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Chicago Style (17th ed.) Citation
Arifin, Slamet, Adi Atmoko, Zamzami Zainuddin, and Widiyanti. "Sociocultural Game-Based Interactive Digital Simulations: A Pathway to Improving Primary School Students' Word Problem-Solving Skills."
Pertanika Journal of Social Sciences & Humanities 34, no. 3 (2026): 1641-1659.
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MLA (9th ed.) Citation
Arifin, Slamet, et al. "Sociocultural Game-Based Interactive Digital Simulations: A Pathway to Improving Primary School Students' Word Problem-Solving Skills."
Pertanika Journal of Social Sciences & Humanities, vol. 34, no. 3, 2026, pp. 1641-1659.
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Warning: These citations may not always be 100% accurate.