Kjørstad, I. (2008). Taming the Game: Children's Constructive Use of Social and Communicative Context When Playing Scary Computer Games. Human IT, 10(1), 60-80.
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Cita Chicago Style (17a ed.)
Kjørstad, Ingrid. "Taming the Game: Children's Constructive Use of Social and Communicative Context When Playing Scary Computer Games."
Human IT 10, no. 1 (2008): 60-80.
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Cita MLA (9a ed.)
Kjørstad, Ingrid. "Taming the Game: Children's Constructive Use of Social and Communicative Context When Playing Scary Computer Games."
Human IT, vol. 10, no. 1, 2008, pp. 60-80.
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