A personality based adaptive approach for information systems.

In every context where the objective is matching needs of the users with fitting answers, the high-level performance becomes a requirement able to allow systems being useful and effective. The personalization may affect different moments of computer–humans interaction routing the users to the best a...

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Publicado en:Computers in Human Behavior Vol. 44; pp. 156 - 166
Autores principales: Capuano, Nicola, D’Aniello, Giuseppe, Gaeta, Angelo, Miranda, Sergio
Formato: Artículo
Publicado: Elsevier B.V. Mar2015
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      jtl: Computers in Human Behavior
      issn: 07475632
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      dt: Mar2015
      vid: 44
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      pub: Elsevier B.V.
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        100250120
        10.1016/j.chb.2014.10.058
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        atl: A personality based adaptive approach for information systems.
      aug:
        au:
          Capuano, Nicola
          D’Aniello, Giuseppe
          Gaeta, Angelo
          Miranda, Sergio
        affil: Dept. of Information Eng., Electrical Eng. and Applied Mathematics (DIEM), University of Salerno, Italy
      su:
        Computers
        Personality
        Information storage & retrieval systems
        User interfaces
      sug:
        subj:
          Computers
          Personality
          Computer and peripheral equipment manufacturing
          Electronic Computer Manufacturing
          Computer, computer peripheral and pre-packaged software merchant wholesalers
          Computer and Computer Peripheral Equipment and Software Merchant Wholesalers
          Electronics Stores
          Computer and software stores
          Information storage & retrieval systems
          User interfaces
      keyword:
        Adaptive system
        Collaborative learning
        Interaction processes
        Neural networks
        Social networks
        Adaptive system
        Collaborative learning
        Interaction processes
        Neural networks
        Social networks
      ab: In every context where the objective is matching needs of the users with fitting answers, the high-level performance becomes a requirement able to allow systems being useful and effective. The personalization may affect different moments of computer–humans interaction routing the users to the best answers to their needs. The most part of this complex elaboration is strictly related with the needs themselves and the residual is independent from it. It is what we may face by getting personality traits of the users. In this paper, we describe an approach that is able to get the personality of the users by inferring it from the social activities they do in order to drive them to the interactive processes they should prefer. This may happens in a wide set of situations, when they are deepened in a collaborative learning experience, in an information retrieval problem, in an e-commerce process or in a general searching activity. We defined a complete model to realize an adaptive system that may interoperate with information systems and that is able to instantiate for all the users the processes and the interfaces able to give them the best feeling and to the system the highest possible performance.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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