MEDIA AND HUMAN CAPITAL DEVELOPMENT: CAN VIDEO GAME PLAYING MAKE YOU SMARTER?
ABSTRACT According to the literature, video game playing can improve such cognitive skills as problem solving, abstract reasoning, and spatial logic. I test this hypothesis using the data from the Child Development Supplement to the Panel Study of Income Dynamics. The endogeneity of video game playi...
| Publicado en: | Economic Inquiry Vol. 53; no. 2; pp. 1140 - 1156 |
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| Formato: | Artículo |
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Wiley-Blackwell
Apr2015
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=100824342&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 100824342 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00952583 EIQ jtl: Economic Inquiry issn: 00952583 maglogo: Y pubinfo: dt: Apr2015 vid: 53 iid: 2 pid: 480 pub: Wiley-Blackwell artinfo: ui: 100824342 10.1111/ecin.12197 ppf: 1140 ppct: 16 formats: fmt: – @attributes: type: T – @attributes: type: P size: 190KB tig: atl: MEDIA AND HUMAN CAPITAL DEVELOPMENT: CAN VIDEO GAME PLAYING MAKE YOU SMARTER? aug: au: Suziedelyte, Agne affil: Research Fellow, Centre for Health Economics, Monash Business School, Monash University, Clayton VIC 3800, Australia su: Video games & children Cognitive ability Children Time management Cognition in children Problem solving in children Video game consoles Measurement errors Problem solving ability testing sug: subj: Video games & children Cognitive ability Children Time management Doll, Toy, and Game Manufacturing Cognition in children Problem solving in children Video game consoles Measurement errors Problem solving ability testing ab: ABSTRACT According to the literature, video game playing can improve such cognitive skills as problem solving, abstract reasoning, and spatial logic. I test this hypothesis using the data from the Child Development Supplement to the Panel Study of Income Dynamics. The endogeneity of video game playing is addressed by using panel data methods and controlling for an extensive list of child and family characteristics. To address the measurement error in video game playing, I instrument children's weekday time use with their weekend time use. After taking into account the endogeneity and measurement error, video game playing is found to positively affect children's problem solving ability. The effect of video game playing on problem solving ability is comparable to the effect of educational activities. ( JEL I2, J13, J24) pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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