Conduct in narrativized trust games.
We 'narrativize' a basic extensive form trust game by placing participants in a story that contextualizes the interaction with an unforeseeable future. In our narrative experiment, participants consider each decision as a character, advancing the story with their choices for salient payoffs. Our int...
| Publicado en: | Southern Economic Journal Vol. 81; no. 3; pp. 562 - 598 |
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| Autores principales: | , , |
| Formato: | Artículo |
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Wiley-Blackwell
Jan2015
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=101158508&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 101158508 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00384038 SEJ jtl: Southern Economic Journal issn: 00384038 maglogo: N pubinfo: dt: Jan2015 vid: 81 iid: 3 pid: 480 pub: Wiley-Blackwell artinfo: ui: 101158508 10.4284/0038-4038-2013.292 ppf: 562 ppct: 36 formats: fmt: – @attributes: type: T – @attributes: type: P size: 1.2MB tig: atl: Conduct in narrativized trust games. aug: au: Osborn, Jan Wilson, Bart J. Sherwood, Bradley R. affil: Department of English, Chapman University, Orange, CA 92866, USA Economic Science Institute, Chapman University, Orange, CA 92866, USA Chapman University, Orange, CA 92866, USA su: Smith, Adam, 1930- Trust Attitude (Psychology) Social interaction Social psychology sug: subj: Trust Attitude (Psychology) Social interaction Social psychology Smith, Adam, 1930- keyword: B12 C90 D03 B12 C90 D03 ab: We 'narrativize' a basic extensive form trust game by placing participants in a story that contextualizes the interaction with an unforeseeable future. In our narrative experiment, participants consider each decision as a character, advancing the story with their choices for salient payoffs. Our interest is in understanding how participants apply Adam Smith's rules of beneficent and just conduct in our narrativized games with epistemic conditions of an unknown future, conditions which aren't possible in extensive form. We invite our readers to participate in the story of the results, making meaning as participants in a narrative that unfolds with their choices. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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