Adapting a Driving Simulator to Study Pedestrians’ Street-Crossing Decisions: A Feasibility Study.

The decision when to cross a street safely is a challenging task that poses high demands on perception and cognition. Both can be affected by normal aging, neurodegenerative disorder, and brain injury, and there is an increasing interest in studying street-crossing decisions. In this article, we des...

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Publicado en:Assistive Technology Vol. 27; no. 1; pp. 1 - 9
Autores principales: Jäger, M., Nyffeler, T., Müri, R., Mosimann, U. P., Nef, T.
Formato: pictorial research tables/charts Journal Article
Publicado: Taylor & Francis Ltd Spring2015
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Adapting a Driving Simulator to Study Pedestrians’ Street-Crossing Decisions: A Feasibility Study.
      aug:
        au:
          Jäger, M.
          Nyffeler, T.
          Müri, R.
          Mosimann, U. P.
          Nef, T.
        affil: Gerontechnology & Rehabilitation Group, University of Bern, Bern, Switzerland
      sug:
        subj:
          Accidents, Traffic Prevention and Control
          Walking
          Simulations
          Decision Making Evaluation
          Human
          Switzerland
          Pilot Studies
          Comparative Studies
          Visual Perception
          Stroke Patients
          Statistical Significance
          Age Factors
          P-Value
          Physical Performance
          Young Adult
          Adult
          Descriptive Statistics
          Middle Age
          Aged
          Aged, 80 and Over
          Clinical Assessment Tools
          Time Factors
          Automobile Driving
          Biophysical Instruments
          Eye Movements Evaluation
          Head Physiology
          Questionnaires
          Equipment Design
          Kruskal-Wallis Test
          Consumer Attitudes
          Patient Attitudes
          Adult: 19-44 years
          Middle Aged: 45-64 years
          Aged: 65+ years
          Aged, 80 & over
      ab: The decision when to cross a street safely is a challenging task that poses high demands on perception and cognition. Both can be affected by normal aging, neurodegenerative disorder, and brain injury, and there is an increasing interest in studying street-crossing decisions. In this article, we describe how driving simulators can be modified to study pedestrians’ street-crossing decisions. The driving simulator’s projection system and the virtual driving environment were used to present street-crossing scenarios to the participants. New sensors were added to measure when the test person starts to cross the street. Outcome measures were feasibility, usability, task performance, and visual exploration behavior, and were measured in 15 younger persons, 15 older persons, and 5 post-stroke patients. The experiments showed that the test is feasible and usable, and the selected difficulty level was appropriate. Significant differences in the number of crashes between young participants and patients (p= .001) as well as between healthy older participants and patients (p= .003) were found. When the approaching vehicle’s speed is high, significant differences between younger and older participants were found as well (p= .038). Overall, the new test setup was well accepted, and we demonstrated that driving simulators can be used to study pedestrians’ street-crossing decisions.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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