Evaluation of head orientation and neck muscle EMG signals as three-dimensional command sources.

Background: High cervical spinal cord injuries result in significant functional impairments and affect both the injured individual as well as their family and care givers. To help restore function to these individuals, multiple user interfaces are available to enable command and control of external...

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Publicado en:Journal of NeuroEngineering & Rehabilitation (JNER) Vol. 12; no. 1; pp. 1 - 17
Autores principales: Williams, Matthew R., Kirsch, Robert F.
Formato: pictorial research tables/charts tracings Journal Article
Publicado: BioMed Central 2015
Acceso en línea:Ver este registro en EBSCOhost
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      dt: 2015
      vid: 12
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      pub: BioMed Central
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        10.1186/s12984-015-0016-6
        102015379
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        atl: Evaluation of head orientation and neck muscle EMG signals as three-dimensional command sources.
      aug:
        au:
          Williams, Matthew R.
          Kirsch, Robert F.
        affil: Department of Biomedical Engineering, Case Western Reserve University, Cleveland, Ohio
      sug:
        subj:
          Head Physiology
          Neck Muscles Physiology
          Electromyography
          User-Computer Interface Evaluation
          Human
          Spinal Cord Injuries Complications
          Spinal Cord Injuries Rehabilitation
          Facial Muscles Physiology
          Task Performance and Analysis
          Analysis of Variance
          Statistical Significance
          Outcomes Research
      ab: Background: High cervical spinal cord injuries result in significant functional impairments and affect both the injured individual as well as their family and care givers. To help restore function to these individuals, multiple user interfaces are available to enable command and control of external devices. However, little work has been performed to assess the 3D performance of these interfaces. Methods: We investigated the performance of eight human subjects in using three user interfaces (head orientation, EMG from muscles of the head and neck, and a three-axis joystick) to command the endpoint position of a multi-axis robotic arm within a 3D workspace to perform a novel out-to-center 3D Fitts' Law style task. Two of these interfaces (head orientation, EMG from muscles of the head and neck) could realistically be used by individuals with high tetraplegia, while the joystick was evaluated as a standard of high performance. Performance metrics were developed to assess the aspects of command source performance. Data were analyzed using a mixed model design ANOVA. Fixed effects were investigated between sources as well as for interactions between index of difficulty, command source, and the five performance measures used. A 5% threshold for statistical significance was used in the analysis. Results: The performances of the three command interfaces were rather similar, though significant differences between command sources were observed. The apparent similarity is due in large part to the sequential command strategy (i.e., one dimension of movement at a time) typically adopted by the subjects. EMG-based commands were particularly pulsatile in nature. The use of sequential commands had a significant impact on each command source's performance for movements in two or three dimensions. Conclusions: While the sequential nature of the commands produced by the user did not fit with Fitts' Law, the other performance measures used were able to illustrate the properties of each command source. Though pulsatile, given the overall similarity between head orientation and the EMG interface, (which also could be readily included in a future implanted neuroprosthesis) the use of EMG as a command source for controlling an arm in 3D space is an attractive choice.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
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      ougenre: Article
    language: English
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