Using virtual reality in clinical practice: A multi-site exploratory study.

BACKGROUND: Virtual reality (VR) is a relatively new treatment tool with emerging evidence supporting its use in neurorehabilitation, although no information exists about how therapists use VR clinically. OBJECTIVE: This study's purpose was to document current practice in GestureTek VR use for inpat...

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Publicado en:NeuroRehabilitation Vol. 35; no. 3; pp. 563 - 578
Autores principales: Glegg, Stephanie M.N., Holsti, Liisa, Stanton, Sue, Hanna, Steven, Velikonja, Diana, Ansley, Barbara, Sartor, Denise, Brum, Christine
Formato: research tables/charts Journal Article
Publicado: Sage Publications Inc. 2014
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Using virtual reality in clinical practice: A multi-site exploratory study.
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        au:
          Glegg, Stephanie M.N.
          Holsti, Liisa
          Stanton, Sue
          Hanna, Steven
          Velikonja, Diana
          Ansley, Barbara
          Sartor, Denise
          Brum, Christine
        affil: Department of Occupational Science and Occupational Therapy, University of British Columbia, Vancouver, BC, Canada
      sug:
        subj:
          Physical Therapy Practice
          Virtual Reality Utilization
          Funding Source
          Multicenter Studies
          Pilot Studies
          Human
          Inpatients
          Brain Injuries Rehabilitation
          Glasgow Coma Scale
          Scales
          Descriptive Statistics
          Content Analysis
      ab: BACKGROUND: Virtual reality (VR) is a relatively new treatment tool with emerging evidence supporting its use in neurorehabilitation, although no information exists about how therapists use VR clinically. OBJECTIVE: This study's purpose was to document current practice in GestureTek VR use for inpatient acquired brain injury (ABI) rehabilitation as a benchmark for clinicians integrating the approach into practice, and to inform future research to improve its clinical applicability. METHODS: As part of a larger study examining barriers and facilitators to VR use, participating therapists at two rehabilitation centres documented descriptive data about client demographics and VR treatment programme characteristics for 29 ABI clients on their caseloads over eight months. RESULTS: Differences between the clinical population and published research samples were apparent. Treatment characteristics and several outcomes of interest paralleled those in the literature; however, novel outcome areas were identified as research gaps. By study's end, more than half of clients' VR programmes had been discontinued, for reasons consistent with documented barriers to VR use. CONCLUSIONS: These findings can help bridge the knowledge-to-action gap by informing the design of research that has high clinical relevance, and by providing a point of reference for clinicians incorporating VR into their practices.
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    language: English
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