Persistence temperament associated with children playing math games between touch panel and embodied interaction.

The different designs of various interactive gaming controllers affect posture and muscle loading of the body. It is assumed that prolonged exposure to the interactive gaming controllers can affect the effectiveness in using the game for the purposes of learning. This study explores the differences...

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Publicado en:Journal of Computer Assisted Learning Vol. 29; no. 6; pp. 569 - 579
Autores principales: Jong, J-T., Hong, J-C., Yen, C-Y.
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Dec2013
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Dec2013
      vid: 29
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      pub: Wiley-Blackwell
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        10.1111/jcal.12017
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        atl: Persistence temperament associated with children playing math games between touch panel and embodied interaction.
      aug:
        au:
          Jong, J-T.
          Hong, J-C.
          Yen, C-Y.
        affil: National Taiwan Normal University
      sug:
        subj:
          Video Games Equipment and Supplies
          Temperament
          Mathematics
          Learning Methods
          Touch
          Human
          Child, Preschool
          Purposive Sample
          Female
          Male
          Questionnaires
          Taiwan
          T-Tests
          Descriptive Statistics
          Data Analysis Software
          Funding Source
          Child, Preschool: 2-5 years
          Female
          Male
      ab: The different designs of various interactive gaming controllers affect posture and muscle loading of the body. It is assumed that prolonged exposure to the interactive gaming controllers can affect the effectiveness in using the game for the purposes of learning. This study explores the differences in behavioural responses among students with different temperaments regarding mathematic gameplay by comparing the touch-based and gesture-based interactive devices. The experiment was designed for 119 5-year-old kindergarten children, and valid data from 99 individuals were analysed for this study. The results indicated that participants in the touch-based interaction ( TBI) groups performed better than the participants in the gesture-based interaction ( GBI) groups with respect to numerical counting in both games. The results also showed that among all dimensions of temperaments, only persistence had a positive correlation to TBI. This implied that TBI was preferred over GBI for kindergarten children. Accordingly, e-learning designers should place more emphasis on TBI.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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