Not just fun and games: applications of virtual reality in the identification and rehabilitation of cognitive disorders of the elderly.
Purpose. To outline the evidence in the published medical literature suggesting the potential applications of virtual reality (VR) for the identification and rehabilitation of cognitive disorders of the elderly. Method. Non-systematic literature review. Results. VR, despite its more common usage by...
| Publicado en: | Disability & Rehabilitation: Assistive Technology Vol. 6; no. 4; pp. 283 - 290 |
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| Formato: | Journal Article |
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Taylor & Francis Ltd
Jul2011
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=104898876&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 104898876 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 17483107 1X04 jtl: Disability & Rehabilitation: Assistive Technology issn: 17483107 maglogo: Y pubinfo: dt: Jul2011 vid: 6 iid: 4 pid: 377 pub: Taylor & Francis Ltd place: Philadelphia, Pennsylvania artinfo: ui: 104898876 2011051009 10.3109/17483107.2010.542570 NLM21158520 104898876 ppf: 283 ppct: 7 formats: fmt: @attributes: type: P tig: atl: Not just fun and games: applications of virtual reality in the identification and rehabilitation of cognitive disorders of the elderly. aug: au: Cherniack EP sug: subj: Cognition Disorders Diagnosis Rehabilitation, Cognitive In Old Age Virtual Reality Activities of Daily Living Aged Assistive Technology Devices Automobile Driving Computer Terminals Dementia Rehabilitation Parkinson Disease Rehabilitation Stroke Rehabilitation Walking Aged: 65+ years ab: Purpose. To outline the evidence in the published medical literature suggesting the potential applications of virtual reality (VR) for the identification and rehabilitation of cognitive disorders of the elderly. Method. Non-systematic literature review. Results. VR, despite its more common usage by younger persons, is a potentially promising source of techniques useful in the identification and rehabilitation of cognitive disorders of the elderly. Systems employing VR can include desktop and head-mounted visual displays among other devices. Thus far, published studies have described VR-based applications in the identification and treatment of deficits in navigational skills in ambulation and driving. In addition, VR has been utilised to enhance the ability to perform activities of daily living in patients with dementia, stroke, and Parkinson's Disease. Such investigations have thus far been small, and unblinded. Conclusions. VR-based applications can potentially offer more versatile, comprehensive, and safer assessments of function. However, they also might be more expensive, complex and more difficult to use by elderly patients. Side effects of headmounted visual displays include nausea and disorientation, but, have not been reported specifically in older subjects. pubtype: Academic Journal doctype: Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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