Fully automated computer algorithm for calculating articular contact points with application to knee biomechanics.
A fully automated computer algorithm for calculating the articular contact points between two bone surface models is presented. The algorithm requires the bone surface models and their relative positions as inputs in order to resolve the articular contact path. In the case of surface model overlap d...
| Publicado en: | Medical & Biological Engineering & Computing Vol. 46; no. 3; pp. 233 - 241 |
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| Autores principales: | , , , , , |
| Formato: | research Journal Article |
| Publicado: |
Springer Nature
Mar2008
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| Acceso en línea: | Ver este registro en EBSCOhost |