Electronic gaming machines: are they the 'crack-cocaine' of gambling?
BACKGROUND: There is a general view that electronic gaming is the most 'addictive' form of gambling, in that it contributes more to causing problem gambling than any other gambling activity. As such, electronic gaming machines have been referred to as the 'crack-cocaine' of gambling. While this anal...
| Publicado en: | Addiction Vol. 100; no. 1; pp. 33 - 46 |
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| Autores principales: | , , |
| Formato: | review Journal Article |
| Publicado: |
Wiley-Blackwell
Jan2005
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=106602780&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 106602780 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 09652140 AIO jtl: Addiction issn: 09652140 maglogo: Y pubinfo: dt: Jan2005 vid: 100 iid: 1 pid: 480 pub: Wiley-Blackwell place: Malden, Massachusetts artinfo: ui: 106602780 106602780 2005060229 10.1111/j.1360-0443.2005.00962.x NLM15598190 106602780 ppf: 33 ppct: 13 formats: fmt: @attributes: type: P tig: atl: Electronic gaming machines: are they the 'crack-cocaine' of gambling? aug: au: Dowling N Smith D Thomas T affil: School of Health Sciences, RMIT University, PO Box 71, Bundoora, VIC, 3083 Australia; nicki.dowling@rmit.edu.au sug: subj: Gambling Australia ab: BACKGROUND: There is a general view that electronic gaming is the most 'addictive' form of gambling, in that it contributes more to causing problem gambling than any other gambling activity. As such, electronic gaming machines have been referred to as the 'crack-cocaine' of gambling. While this analogy has popular appeal, it is only recently that the scientific community has begun to investigate its validity. In line with the belief that electronic gambling has a higher 'addictive' potential than other forms of gambling, research has also begun to focus on identifying the characteristics of gaming machines that may be associated with problem gambling behaviour. AIMS AND METHODS: This paper will review the different types of modern electronic gaming machines, and will use the introduction of gaming machines to Australia to examine the association between electronic gaming and problem gambling, with particular reference to the characteristics of modern electronic gaming machines. FINDINGS AND CONCLUSIONS: Despite overwhelming acceptance that gaming machines are associated with the highest level of problem gambling, the empirical literature provides inconclusive evidence to support the analogy linking electronic gaming to 'crack-cocaine'. Rigorous and systematic evaluation is required to establish definitively the absolute 'addictive' potential of gaming machines and the degree to which machine characteristics influence the development and maintenance of problem gambling behaviour. pubtype: Academic Journal doctype: review Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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