The physical impact of computers and electronic game use on children and adolescents, a review of current literature.
Children using computers and electronic games may adopt the kinds of sustained and awkward postures that are associated with musculoskeletal disorders in working adults. If they do, the physical demands of extensive use could lead to a wide range of adverse effects on developing children, including...
| Publicado en: | Work Vol. 18; no. 3; pp. 249 - 260 |
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| Autor principal: | |
| Formato: | review Journal Article |
| Publicado: |
Sage Publications Inc.
2002
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=106969398&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 106969398 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 10519815 3RC jtl: Work issn: 10519815 maglogo: N pubinfo: dt: 2002 vid: 18 iid: 3 pid: 344 pub: Sage Publications Inc. place: Thousand Oaks, California artinfo: ui: 106969398 106969398 2002135841 10.3233/wor-2002-00236 NLM12441565 106969398 ppf: 249 ppct: 11 formats: fmt: @attributes: type: P tig: atl: The physical impact of computers and electronic game use on children and adolescents, a review of current literature. aug: au: Gillespie RM affil: Department of Ergonomics and Biomechanics, New York University, 454 Fort Washington Avenue #66, New York, NY 10033; rmg9104@nyu.edu sug: subj: Ergonomics Pediatric Care Computers and Computerization Utilization Posture Muscle Pain Epidemiology Furniture Design Muscle Pain Prevention and Control Child Adolescence Child: 6-12 years Adolescent: 13-18 years ab: Children using computers and electronic games may adopt the kinds of sustained and awkward postures that are associated with musculoskeletal disorders in working adults. If they do, the physical demands of extensive use could lead to a wide range of adverse effects on developing children, including visual, neurological and physical changes. This article reviews the literature related to media use, ergonomics, epidemiology and pediatrics that address the physical impact of computer use by children. The literature establishes that computer use is common, but does not demonstrate a causal or statistical association with any physical disorders. Laboratory studies on vision, case reports of game-related tendonitis and ergonomic analyses of classroom computers suggest that concern is warranted. pubtype: Academic Journal doctype: review Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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