Grand illusions.

The article focuses on research and advances in virtual reality (VR) technology. It states that several large firms tried to develop VR in the 1990s but failed as computers were not powerful enough to product a convincing experience. It talks about VR company Oculus' development of a plausible VR he...

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Detalles Bibliográficos
Publicado en:Economist Vol. 416; no. 8953; pp. 61 - 64
Formato: Artículo
Publicado: Economist Newspaper Limited 8/29/2015
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Grand illusions.
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        Reality Labs
        Virtual reality
        Virtual reality equipment
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        Liquid crystal displays
        Gyroscopes
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          Virtual reality
          Reality Labs
          Semiconductor and other electronic component manufacturing
          Other Electronic Component Manufacturing
          Virtual reality equipment
          Computer performance
          Crowd funding
          Liquid crystal displays
          Gyroscopes
      ab: The article focuses on research and advances in virtual reality (VR) technology. It states that several large firms tried to develop VR in the 1990s but failed as computers were not powerful enough to product a convincing experience. It talks about VR company Oculus' development of a plausible VR headset using the crowdfunding website Kickstarter to raise funds. It talks about the use of high-resolution liquid-crystal displays, cameras, and miniaturized gyroscopes in VR technology.
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