A tangible programming tool for children to cultivate computational thinking.

Game and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5-9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technolog...

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Publicado en:Scientific World Journal pp. 428080 - 428081
Autores principales: Wang, Danli, Wang, Tingting, Liu, Zhen
Formato: research Journal Article
Publicado: Wiley-Blackwell 2014
Acceso en línea:Ver este registro en EBSCOhost
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        10.1155/2014/428080
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        atl: A tangible programming tool for children to cultivate computational thinking.
      aug:
        au:
          Wang, Danli
          Wang, Tingting
          Liu, Zhen
      sug:
        subj:
          Thinking
          User-Computer Interface
          Software
          Female
          Video Games
          Creativeness
          Child, Preschool
          Human
          Psychotherapy
          Child
          Problem Solving
          Research, Medical
          Male
          Comparative Studies
          Multicenter Studies
          Evaluation Research
          Validation Studies
          Child, Preschool: 2-5 years
          Child: 6-12 years
          Female
          Male
      ab: Game and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5-9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technology, T-Maze provides a live programming interface with real-time graphical and voice feedback. We conducted a user study with 7 children using T-Maze to play two levels of maze-escape games and create their own mazes. The results show that T-Maze is not only easy to use, but also has the potential to help children cultivate computational thinking like abstraction, problem decomposition, and creativity.
      pubtype: Academic Journal
      doctype:
        research
        Journal Article
      ougenre: Article
    language: English
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