Computer game misuse and addiction of adolescents in a clinically referred study sample.

Background Actually it remains unclear whether specific psychiatric disorders, especially emotional disorders and attention deficit hyperactivity disorder (ADHD), may be meaningful in the pathogenesis of computer game misuse. Objective In this clinical study with adolescent psychiatric patients we e...

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Publicado en:Computers in Human Behavior Vol. 55; pp. 9 - 16
Autores principales: Frölich, Jan, Lehmkuhl, Gerd, Orawa, Helmut, Bromba, Michael, Wolf, Katharina, Görtz-Dorten, Anja
Formato: Artículo
Publicado: Elsevier B.V. Feb2016 Part A
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Feb2016 Part A
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      pub: Elsevier B.V.
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        10.1016/j.chb.2015.08.043
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        atl: Computer game misuse and addiction of adolescents in a clinically referred study sample.
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        au:
          Frölich, Jan
          Lehmkuhl, Gerd
          Orawa, Helmut
          Bromba, Michael
          Wolf, Katharina
          Görtz-Dorten, Anja
        affil:
          Central Institute of Mental Health, Child and Adolescent Psychiatry Clinic, Postbox: 12 21 20, 68072 Mannheim, Germany
          Child and Adolescent Psychiatry Clinic, University of Cologne, Robert-Koch-Str. 10, 50931 Cologne, Germany
          Wissenschaftsdienste.com Matternstr. 14, 10249 Berlin, Germany
      su:
        Video games & psychology
        Adolescent psychology
        Affective disorders
        Attention-deficit hyperactivity disorder
        Sex distribution
        Social disabilities
        Behavior disorders
        Internet addiction in adolescence
        Questionnaires
      sug:
        subj:
          Video games & psychology
          Adolescent psychology
          Affective disorders
          Attention-deficit hyperactivity disorder
          Sex distribution
          Social disabilities
          Behavior disorders
          Internet addiction in adolescence
          Doll, Toy, and Game Manufacturing
          Video game design and development services
          Video game publishers
          Home entertainment equipment merchant wholesalers
          Questionnaires
      keyword:
        Computer game misuse
        Conduct problems
        Emotional problems
        Computer game misuse
        Conduct problems
        Emotional problems
      ab: Background Actually it remains unclear whether specific psychiatric disorders, especially emotional disorders and attention deficit hyperactivity disorder (ADHD), may be meaningful in the pathogenesis of computer game misuse. Objective In this clinical study with adolescent psychiatric patients we expected a moderate to strong correlation between computer game misuse and emotional, conduct and peer problems, as well as symptoms of ADHD. Method 183 patients (14.9 ± 1.5 years) from a child and adolescent psychiatric clinic were assessed for computer game misuse or addiction using the CSV-S scale in order to distinguish between regular and excessive computer gaming. The Strengths and Difficulties Questionnaire (SDQ) was used to screen for actual emotional and behavioral difficulties. Results Within the patients' group with problematic computer gaming especially male patients with the highest addiction score spent significantly more time on computer gaming and presented more school performance problems as well as other comorbidities. Excessive gaming correlated significantly with conduct and emotional problems. No specific psychiatric disorders correlated to computer game misuse or addiction. Conclusion Misuse or addiction of computer games in psychiatric patients seems to be related to an increased rate of conduct and emotional problems but related specific psychiatric diagnoses could not be identified.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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