Using GPUs to Enable Simulation with Computational Gravitational Dynamics in Astrophysics.

Optimizations for individual N-body techniques allow the simulation of collisonal or collisionless systems, but not both together. Hybrid code running on GPUs meets this requirement, and enabled the efficient and accurate simulation of 11 interacting galaxies with a massive black hole in each of the...

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Publicado en:Computer (00189162) Vol. 48; no. 11; pp. 50 - 59
Autores principales: Zwart, Simon Portegies, Bedorf, Jeroen
Formato: Artículo
Publicado: IEEE Nov2015
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Using GPUs to Enable Simulation with Computational Gravitational Dynamics in Astrophysics.
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          Zwart, Simon Portegies
          Bedorf, Jeroen
        affil:
          Leiden University
          Center for Mathematics and Informatics
      su:
        Graphics processing units
        Computer simulation
        Astrophysics
        Galaxies
        Black holes
      sug:
        subj:
          Graphics processing units
          Computer simulation
          Astrophysics
          Galaxies
          Black holes
      keyword:
        Algorithm design and analysis
        black holes
        Collision avoidance
        Computational modeling
        computing in astronomy
        direct summation
        galaxy dynamics
        GPUs
        Heuristic algorithms
        Instruction sets
        numeric accelerators
        stellar dynamics
        supercomputing
      ab: Optimizations for individual N-body techniques allow the simulation of collisonal or collisionless systems, but not both together. Hybrid code running on GPUs meets this requirement, and enabled the efficient and accurate simulation of 11 interacting galaxies with a massive black hole in each of their nuclei.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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