Worlds of Sound.
In the first decades of the twenty-first century, 'indie' became a widespread descriptor for a gaming culture comprising developers, players, and distributors interested in creating an alternative to what was seen as a glutted, uninspired, and corporatised game market. While the indie movement is of...
| Published in: | Music, Sound & the Moving Image Vol. 9; no. 2; pp. 191 - 207 |
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| Format: | Essay |
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Liverpool University Press / Journals
Autumn2015
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| Online Access: | View this record in EBSCOhost |