Evoking Interactivity: Film and Videogame Intermediality Since the 1980s.

Videogames have become a huge presence in the entertainment media landscape. From Pac Man (Midway, 1980) to Grand Theft Auto (Rockstar Games, 1997-2013), gaming has gained a level of mainstream engagement that has resulted in particular games and characters becoming reference points for popular cult...

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Detalles Bibliográficos
Publicado en:Adaptation Vol. 9; no. 1; pp. 98 - 113
Autor principal: MACK, JONATHAN
Formato: Artículo
Publicado: Oxford University Press / USA Mar2016
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Acceso en línea:Ver este registro en EBSCOhost