İNGİLİZCE ÖĞRENMEDE EĞİTSEL BİLGİSAYAR OYUNU KULLANMANIN ERİŞİYE VE KALICILIĞA ETKİSİ.
The aim of this study is to determine the effect of using educational computer games in English learning on achievement and retention. The study was applied on sixth grade students studying in Vali Lütfullah Bilgin Primary School in the province of Elazığ. Two different groups of sixth grade student...
| Publicado en: | Electronic Turkish Studies Vol. 10; no. 15; pp. 313 - 333 |
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| Autores principales: | , |
| Formato: | Artículo |
| Publicado: |
Electronic Turkish Studies
Fall2015
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| Acceso en línea: | Ver este registro en EBSCOhost |