Usability testing of a 3D touch screen kiosk system for way-finding.

This study aimed to determine the usability of a 3D touch screen kiosk system for way-finding at a shopping mall in Ankara, Turkey. The usability testing was conducted in collaboration with 15 authentic users and the usability problems were determined by giving authentic tasks to them. The data were...

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Detalles Bibliográficos
Publicado en:Computers in Human Behavior Vol. 61; pp. 73 - 80
Autores principales: Tüzün, Hakan, Telli, Esra, Alır, Arman
Formato: Artículo
Publicado: Elsevier B.V. Aug2016
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Aug2016
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      pub: Elsevier B.V.
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        115492996
        10.1016/j.chb.2016.03.006
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        atl: Usability testing of a 3D touch screen kiosk system for way-finding.
      aug:
        au:
          Tüzün, Hakan
          Telli, Esra
          Alır, Arman
        affil: Department of Computer Education and Instructional Technology, Hacettepe University, 06800, Ankara, Turkey
      su:
        Türkiye
        Content analysis
        Public spaces
        Information resources
        Computer input-output equipment
        Descriptive statistics
        Mann Whitney U Test
      sug:
        subj:
          Content analysis
          Public spaces
          Information resources
          Türkiye
          Computer Terminal and Other Computer Peripheral Equipment Manufacturing
          Computer and peripheral equipment manufacturing
          Computer input-output equipment
          Descriptive statistics
          Mann Whitney U Test
      keyword:
        Evaluation methodologies
        Human-computer interface
        Multimedia/hypermedia systems
        Navigation
        Public spaces and computing
        Evaluation methodologies
        Human-computer interface
        Multimedia/hypermedia systems
        Navigation
        Public spaces and computing
      ab: This study aimed to determine the usability of a 3D touch screen kiosk system for way-finding at a shopping mall in Ankara, Turkey. The usability testing was conducted in collaboration with 15 authentic users and the usability problems were determined by giving authentic tasks to them. The data were collected using a usability testing form. The participants were given six authentic tasks and asked to complete them using the kiosk. The data were analyzed using descriptive statistical methods, content analysis, and the Mann-Whitney U Test. The tasks were completed with a high rate of success. There was no significant difference between the task durations of male and female participants. The main findings of the study show that prior experience using the kiosk and giving guidance during usage reduces the duration of the tasks, that there are certain problems with the touch screen and its 3D properties, participants' transfer of the types of interaction with which they are familiar to the kiosk experience leads them to make mistakes, and there are some usability problems related to the interface and content design. The results of this study and its suggestions about information and interface design can be used to design more usable kiosks.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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