Computing with the Crowd.

An article on the AutoMAN fully automatic crowd-programming system for scheduling, pricing, and quality control of software programming is introduced.

Detalles Bibliográficos
Publicado en:Communications of the ACM Vol. 59; no. 6; pp. 101 - 102
Autor principal: Suri, Siddharth
Formato: Artículo
Publicado: Association for Computing Machinery Jun2016
Materias:
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=115648855&site=ehost-live
header:
  @attributes:
    shortDbName: hlh
    uiTerm: 115648855
    longDbName: Humanities International Complete
    uiTag: AN
  controlInfo:
    bkinfo:
    jinfo:
      jid:
        00010782
        ACM
      jtl: Communications of the ACM
      issn: 00010782
      maglogo: N
    pubinfo:
      dt: Jun2016
      vid: 59
      iid: 6
      pid: 68
      pub: Association for Computing Machinery
    artinfo:
      ui:
        115648855
        10.1145/2927926
      ppf: 101
      ppct: 1
      formats:
      tig:
        atl: Computing with the Crowd.
      aug:
        au: Suri, Siddharth
        affil: Senior Researcher, Microsoft Research, New York City
      su:
        Automation
        Computer programming
        Crowdsourcing
      sug:
        subj:
          Automation
          Computer programming
          Crowdsourcing
      ab: An article on the AutoMAN fully automatic crowd-programming system for scheduling, pricing, and quality control of software programming is introduced.
      pubtype: Periodical
      doctype: Article
      src: R
    language: English
    refInfo:
    copyright:
      @attributes:
        flag: Y
      dt:
        @attributes:
          year: 2016
    holdings:
      @attributes:
        islocal: N