Some Principles of Visual Design for Computer Music.

This article presents observations pertaining to expressive visual design for computer music, focusing in particular on real-time integration of graphics and audio. The author describes specific projects as examples supporting a set of design principles that range from "user-oriented" to "aesthetic"...

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Publicado en:Leonardo Music Journal Vol. 26; no. 1; pp. 14 - 20
Autor principal: GE WANG
Formato: Artículo
Publicado: MIT Press Dec2016
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        au: GE WANG
        affil: Professor, computer music designer, Center for Computer Research in Music and Acoustics (CCRMA), Stanford University, 660 Lomita Drive, Stanford, CA 94305, U.S.A.
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        Computer music
        Computer graphics
        Data visualization
        Audio user interfaces
        Fourier transforms
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          Computer music
          Computer graphics
          Data visualization
          Audio user interfaces
          Fourier transforms
      ab: This article presents observations pertaining to expressive visual design for computer music, focusing in particular on real-time integration of graphics and audio. The author describes specific projects as examples supporting a set of design principles that range from "user-oriented" to "aesthetic" and other observations. Examples include audio visualization, game-like interfaces, and mobile musical instruments.
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    language: English
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