Did I do that? The association between action video gaming experience and feedback processing in a gambling task.

The association between action video game experience and the neural correlates of feedback processing related to positive and negative outcomes was examined in a virtual Blackjack game in combination with event-related brain potentials (ERPs). The behavioral data revealed that the frequency of vario...

Descripción completa

Detalles Bibliográficos
Publicado en:Computers in Human Behavior Vol. 69; pp. 226 - 235
Autores principales: Bailey, Kira, West, Robert
Formato: Artículo
Publicado: Elsevier B.V. Apr2017
Materias:
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=120953677&site=ehost-live
header:
  @attributes:
    shortDbName: ssf
    uiTerm: 120953677
    longDbName: Social Sciences Full Text (H.W. Wilson)
    uiTag: AN
  controlInfo:
    bkinfo:
    jinfo:
      jid:
        07475632
        JC4
      jtl: Computers in Human Behavior
      issn: 07475632
      maglogo: N
    pubinfo:
      dt: Apr2017
      vid: 69
      pid: 2410
      pub: Elsevier B.V.
    artinfo:
      ui:
        120953677
        10.1016/j.chb.2016.12.024
      ppf: 226
      ppct: 9
      formats:
      tig:
        atl: Did I do that? The association between action video gaming experience and feedback processing in a gambling task.
      aug:
        au:
          Bailey, Kira
          West, Robert
        affil: Department of Psychology, W112 Lagomarcino Hall-901 Stange Road, Iowa State University, Ames, IA 50011-1041, USA
      su:
        Video games
        Task performance
        Gambling
      sug:
        subj:
          Video games
          Task performance
          Other Gambling Industries
          Doll, Toy, and Game Manufacturing
          Video game design and development services
          Home entertainment equipment merchant wholesalers
          Video game publishers
          Gambling
      keyword:
        Action video gaming
        ERPs
        Feedback processing
        Action video gaming
        ERPs
        Feedback processing
      ab: The association between action video game experience and the neural correlates of feedback processing related to positive and negative outcomes was examined in a virtual Blackjack game in combination with event-related brain potentials (ERPs). The behavioral data revealed that the frequency of various outcomes was not related to action gaming experience, indicating that the associations between action gaming experience and the ERP correlates of feedback processing are unlikely to result from variation in motivation or skill related to the Blackjack game between the gamers and non-gamers. The ERP data revealed that action gaming experience was not related to the processing of positive feedback related to wins, or negative feedback for losses that resulted from the joint action of the player and dealer. In contrast, action gaming experience was associated with a reduction in the amplitude of the ERPs elicited by negative feedback wherein the loss resulted from the direct action of the individual (i.e., busts). Together these data may indicate that action gaming is associated with a reduced sensitivity to feedback related to negative outcomes resulting from the direct action of the individual.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
    refInfo:
    copyright:
      @attributes:
        flag: N
    holdings:
      @attributes:
        islocal: N