Circling motion and screen edges as an alternative input method for on-screen target manipulation.
Purpose: To investigate a new alternative interaction method, called circling interface, for manipulating on-screen objects. To specify a target, the user makes a circling motion around the target. To specify a desired pointing command with the circling interface, each edge of the screen is used. Th...
| Publicado en: | Disability & Rehabilitation: Assistive Technology Vol. 12; no. 3; pp. 227 - 236 |
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| Autores principales: | , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Taylor & Francis Ltd
Apr2017
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=121234694&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 121234694 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 17483107 1X04 jtl: Disability & Rehabilitation: Assistive Technology issn: 17483107 maglogo: Y pubinfo: dt: Apr2017 vid: 12 iid: 3 pid: 377 pub: Taylor & Francis Ltd place: Philadelphia, Pennsylvania artinfo: ui: 121234694 121234694 121234694 10.3109/17483107.2015.1111946 121234694 ppf: 227 ppct: 9 formats: fmt: – @attributes: type: T – @attributes: type: P tig: atl: Circling motion and screen edges as an alternative input method for on-screen target manipulation. aug: au: Ka, Hyun W. Simpson, Richard C. affil: Department of Rehabilitation Science and Technology, University of Pittsburgh, Pittsburgh, PA, USA sug: subj: Computer Input Devices Graphical User Interface Human Assistive Technology Male Female Adult Middle Age Analysis of Variance Mouse (Computer) Adult: 19-44 years Middle Aged: 45-64 years Male Female ab: Purpose: To investigate a new alternative interaction method, called circling interface, for manipulating on-screen objects. To specify a target, the user makes a circling motion around the target. To specify a desired pointing command with the circling interface, each edge of the screen is used. The user selects a command before circling the target.Method: To evaluate the circling interface, we conducted an experiment with 16 participants, comparing the performance on pointing tasks with different combinations of selection method (circling interface, physical mouse and dwelling interface) and input device (normal computer mouse, head pointer and joystick mouse emulator).Results: A circling interface is compatible with many types of pointing devices, not requiring physical activation of mouse buttons, and is more efficient than dwell-clicking. Across all common pointing operations, the circling interface had a tendency to produce faster performance with a head-mounted mouse emulator than with a joystick mouse. The performance accuracy of the circling interface outperformed the dwelling interface.Conclusions: It was demonstrated that the circling interface has the potential as another alternative pointing method for selecting and manipulating objects in a graphical user interface.Implications for RehabilitationA circling interface will improve clinical practice by providing an alternative pointing method that does not require physically activating mouse buttons and is more efficient than dwell-clicking.The Circling interface can also work with AAC devices. pubtype: Academic Journal doctype: pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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