Virtual Reality Educational Tool for Human Anatomy.

Virtual Reality is becoming widespread in our society within very different areas, from industry to entertainment. It has many advantages in education as well, since it allows visualizing almost any object or going anywhere in a unique way. We will be focusing on medical education, and more specific...

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Publicado en:Journal of Medical Systems Vol. 41; no. 5; pp. 1 - 7
Autores principales: Izard, Santiago, Juanes Méndez, Juan, Palomera, Pablo
Formato: pictorial research tables/charts Journal Article
Publicado: Springer Nature May2017
Acceso en línea:Ver este registro en EBSCOhost
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      dt: May2017
      vid: 41
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      pub: Springer Nature
      place: New York, New York
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        10.1007/s10916-017-0723-6
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        atl: Virtual Reality Educational Tool for Human Anatomy.
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          Izard, Santiago
          Juanes Méndez, Juan
          Palomera, Pablo
        affil: ARSOFT , Salamanca Spain
      sug:
        subj:
          Virtual Reality
          Anatomy Education
          Teaching Methods
          Imaging, Three-Dimensional
          Human
          Depth Perception
          Software
          DICOM
          Algorithms
          Computer Simulation
      ab: Virtual Reality is becoming widespread in our society within very different areas, from industry to entertainment. It has many advantages in education as well, since it allows visualizing almost any object or going anywhere in a unique way. We will be focusing on medical education, and more specifically anatomy, where its use is especially interesting because it allows studying any structure of the human body by placing the user inside each one. By allowing virtual immersion in a body structure such as the interior of the cranium, stereoscopic vision goggles make these innovative teaching technologies a powerful tool for training in all areas of health sciences. The aim of this study is to illustrate the teaching potential of applying Virtual Reality in the field of human anatomy, where it can be used as a tool for education in medicine. A Virtual Reality Software was developed as an educational tool. This technological procedure is based entirely on software which will run in stereoscopic goggles to give users the sensation of being in a virtual environment, clearly showing the different bones and foramina which make up the cranium, and accompanied by audio explanations. Throughout the results the structure of the cranium is described in detailed from both inside and out. Importance of an exhaustive morphological knowledge of cranial fossae is further discussed. Application for the design of microsurgery is also commented.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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