How gaming became sexist: a study of UK gaming magazines 1981–1995.

Computer gaming was not born sexist but was codified as an exclusively male practice as it peeled itself away from the rest of the burgeoning computer culture in the mid-1980s. This article traces the development of gaming’s gender bias through a discourse analysis of gaming magazines published in t...

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Detalles Bibliográficos
Publicado en:Media, Culture & Society Vol. 39; no. 4; pp. 453 - 469
Autor principal: Kirkpatrick, Graeme
Formato: Artículo
Publicado: Sage Publications, Ltd. May2017
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Acceso en línea:Ver este registro en EBSCOhost