Reimagining the Avatar Dream: Modeling Social Identity in Digital Media.

The article discusses research on the use of avatars in digital media as an aspect of social identity, addressing the notion of the Avatar Dream. Topics include the relation of physical identity to virtual identity; the relation of racial and gender stereotypes to online game avatars; and Chimeria p...

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Publicado en:Communications of the ACM Vol. 60; no. 7; pp. 50 - 62
Autores principales: HARRELL, D. FOX, CHONG-U LIM
Formato: Artículo
Publicado: Association for Computing Machinery Jul2017
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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          HARRELL, D. FOX
          CHONG-U LIM
        affil:
          Professor of Digital Media in both the Comparative Media Studies Program and the Computer Science and Artificial Intelligence Laboratory at the Massachusetts Institute of Technology, Cambridge MA
          Ph.D. in electrical engineering and computer science from the Computer Science and Artificial Intelligence Laboratory at the Massachusetts Institute of Technology, Cambridge MA
      su:
        Avatars (Virtual reality)
        Online identities
        Gender stereotypes
        Racism
        Video games
        Application software
      sug:
        subj:
          Avatars (Virtual reality)
          Online identities
          Gender stereotypes
          Racism
          Video games
          Application software
      ab: The article discusses research on the use of avatars in digital media as an aspect of social identity, addressing the notion of the Avatar Dream. Topics include the relation of physical identity to virtual identity; the relation of racial and gender stereotypes to online game avatars; and Chimeria platform application interfaces, domain epistemologies, and applications.
      pubtype: Periodical
      doctype: Article
      src: R
    language: English
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