A smartphone based approach to enhance older persons' mobility in daily life.

Objective This paper aims to present a new approach for stimulating physical activity in older people. We created a new activity app to introduce older people to planning trips in their hometown using a smartphone, and hence increase activity. This paper presents our methodological approach and the...

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Publicado en:Gerontechnology Vol. 16; no. 2; pp. 109 - 115
Autores principales: Haeger, Mathias, Bock, Otmar, Zijlstra, Wiebren
Formato: research tables/charts Journal Article
Publicado: International Society for Gerontechnology 2017
Acceso en línea:Ver este registro en EBSCOhost
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      pub: International Society for Gerontechnology
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        atl: A smartphone based approach to enhance older persons' mobility in daily life.
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        au:
          Haeger, Mathias
          Bock, Otmar
          Zijlstra, Wiebren
        affil: Institute of Physiology and Anatomy, German Sports University Cologne, Am Sportpark Müngersdorf 6, 50933 Cologne, Germany
      sug:
        subj:
          Smartphone Utilization
          Physical Mobility In Old Age
          Mobile Applications In Old Age
          Walking In Old Age
          Human
          Aged
          Questionnaires
          Feedback
          Cognition
          Gait
          Descriptive Statistics
          Sample Size
          Pilot Studies
          Functional Status
          Aged: 65+ years
      ab: Objective This paper aims to present a new approach for stimulating physical activity in older people. We created a new activity app to introduce older people to planning trips in their hometown using a smartphone, and hence increase activity. This paper presents our methodological approach and the functionality of our new app. Furthermore, we will present preliminary results for feasibility. Methods We used MIT App Inventor 2® to create an application for more mobility in older age. We planned two trips per week with increasing walking duration (range: 900m-4500m) over eight weeks. Moreover, we use questionnaires for system usability and individual feedback to test the feasibility of older persons using this gadget. Tests on cognition, gait, and mobility are only described and results will be presented after study completion. Results The first ten older adults finished the intervention. Their results indicate an acceptable usability (mean score 70.50 ± 12.41) and significance (F = 9.217, p = .004) increased walking distances between the activity blocks. Conclusion First results of our approach indicate an acceptable usability, so we presently extend our sample size to evaluate the effects on cognition, gait, and mobility.
      pubtype: Academic Journal
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      ougenre: Article
    language: English
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