Beauty is truth: Multi-sensory input and the challenge of designing aesthetically pleasing digital resources.
Certain problems in the design of digital systems for use in cultural heritage and the humanities have proved to be unexpectedly difficult to solve. For example, Why is it difficult to locate ourselves and understand the extent and shape of digital information resources? Why is digital serendipity s...
| Publicado en: | Digital Scholarship in the Humanities Vol. 32; pp. 135 - 151 |
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| Formato: | Artículo |
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Oxford University Press / USA
2017 Supplement
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=125767167&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 125767167 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 2055768X JEO9 jtl: Digital Scholarship in the Humanities issn: 2055768X maglogo: N pubinfo: dt: 2017 Supplement vid: 32 pid: 622 pub: Oxford University Press / USA artinfo: ui: 125767167 10.1093/llc/fqx036 ppf: 135 ppct: 16 formats: fmt: @attributes: type: P size: 492KB tig: atl: Beauty is truth: Multi-sensory input and the challenge of designing aesthetically pleasing digital resources. aug: au: Warwick, Claire affil: Department of English Studies, Durham University, UK su: Digital humanities Cultural property Electronic information resources Electronic data processing Annotations Digital libraries sug: subj: Digital humanities Cultural property Electronic information resources Electronic data processing Annotations Digital libraries ab: Certain problems in the design of digital systems for use in cultural heritage and the humanities have proved to be unexpectedly difficult to solve. For example, Why is it difficult to locate ourselves and understand the extent and shape of digital information resources? Why is digital serendipity still so unusual? Why do users persist in making notes on paper rather than using digital annotation systems? Why do we like to visit and work in a library, and browse open stacks, even though we could access digital information remotely? Why do we still love printed books, but feel little affection for digital e-readers? Why are vinyl records so popular? Why is the experience of visiting a museum still relatively unaffected by digital interaction? The article argues that the reasons these problems persist may be due to the very complex relationship between physical and digital information and information resources. I will discuss the importance of spatial orientation, memory, pleasure, and multi-sensory input, especially touch, in making sense of, and connections between physical and digital information. I will also argue that, in this context, we have much to learn from the designers of early printed books and libraries, such as the Priory Library and that of John Cosin, a seventeenth-century bishop of Durham, which is part of the collections of Durham University library. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Digital Scholarship in the Humanities holder: Oxford University Press / USA dt: @attributes: year: 2017 holdings: @attributes: islocal: N |
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