Engaging the museum space: Mobilizing visitor engagement with digital content creation.
In recent years, public engagement is increasingly viewed as more than an 'additional extra' in academia. In the UK, it is becoming more common for research projects to embrace public engagement with the belief that it informs research, enhances teaching and learning, and increases research impact o...
| Publicado en: | Digital Scholarship in the Humanities Vol. 32; no. 4; pp. 689 - 709 |
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| Autores principales: | , , , , , |
| Formato: | Artículo |
| Publicado: |
Oxford University Press / USA
Dec2017
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=126069658&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 126069658 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 2055768X JEO9 jtl: Digital Scholarship in the Humanities issn: 2055768X maglogo: N pubinfo: dt: Dec2017 vid: 32 iid: 4 pid: 622 pub: Oxford University Press / USA artinfo: ui: 126069658 10.1093/llc/fqw041 ppf: 689 ppct: 20 formats: fmt: @attributes: type: P size: 1.4MB tig: atl: Engaging the museum space: Mobilizing visitor engagement with digital content creation. aug: au: Bailey-Ross, Claire Gray, Steven Ashby, Jack Terras, Melissa Hudson-Smith, Andrew Warwick, Claire affil: Department of English Studies, Durham University, Durham, UK The Bartlett Centre for Advanced Spatial Analysis, University College London, London, UK Grant Museum of Zoology, University College London, London, UK Department of Information Studies, University College London, London, UK su: Social participation Digital humanities Cultural property Museums Digital technology sug: subj: Social participation Digital humanities Cultural property Museums Digital technology ab: In recent years, public engagement is increasingly viewed as more than an 'additional extra' in academia. In the UK, it is becoming more common for research projects to embrace public engagement with the belief that it informs research, enhances teaching and learning, and increases research impact on society. Therefore, it is becoming increasingly important to consider ways of incorporating public engagement activities into digital humanities research. This article discusses public engagement and digital humanities in practice, highlighting how museums are utilizing digital technology to engage the public. This article describes the development and presents the results of a case study: The QRator project, an application for digital interpretation in the museum and cultural heritage sector. The QRator project took an innovative, multidisciplinary approach to creating new ways for museum visitors to engage with museum objects and discussions. The objective was to understand how digital technologies, such as interactive labels and smartphones, create new ways for users to engage with museum objects; investigate the value and constraints of digital sources and methods involving cultural content; and demonstrate how crowdsourced digital interpretation may be utilized as a research source. This article will use the QRator project as a case study to explore how mobile devices and interactive digital labels can create new models for public engagement, visitor meaningmaking (Silverman, L. H. Visitor meaning-making in museums for a new age. Curator, 1995;38(3):161-70), and the construction of multiple interpretations inside museum spaces. This article will also put emphasis on how public engagement can and should be a core consideration of digital humanities projects. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Digital Scholarship in the Humanities holder: Oxford University Press / USA dt: @attributes: year: 2017 holdings: @attributes: islocal: N |
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