The Race for Innovation in the Media and Content Industries: Legacy Players and Newcomers: Lessons for Policy Makers from the Video Game and Cinema Industries.

How do media industries innovate? How can they compete with powerful competitors from the information technology world? The article focuses on the video game and cinema industries. The findings reveal their contrasting specific forms of innovation and provide a fresh understanding of its twofold nat...

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Publicado en:Journal of Arts Management, Law & Society Vol. 47; no. 5; pp. 346 - 361
Autores principales: Benghozi, Pierre-Jean, Salvador, Elisa, Simon, Jean-Paul
Formato: Artículo
Publicado: Taylor & Francis Ltd 2017
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: The Race for Innovation in the Media and Content Industries: Legacy Players and Newcomers: Lessons for Policy Makers from the Video Game and Cinema Industries.
      aug:
        au:
          Benghozi, Pierre-Jean
          Salvador, Elisa
          Simon, Jean-Paul
        affil:
          I3-CRG, Ecole Polytechnique, CNRS, Paris, France
          ESSCA School of Management, Paris, France
          JPS Public Policy Consulting, Seville, Spain
      su:
        Mass media industry
        Economic competition
        Video game industry
        Motion picture industry
        Digital technology
      sug:
        subj:
          Mass media industry
          Economic competition
          Video game industry
          Motion picture industry
          Digital technology
      keyword:
        Cinema industry
        creative industries
        intermediaries
        R&D and innovation
        video game industry
      ab: How do media industries innovate? How can they compete with powerful competitors from the information technology world? The article focuses on the video game and cinema industries. The findings reveal their contrasting specific forms of innovation and provide a fresh understanding of its twofold nature in these industries. It does not boil down to simply creating new content but is increasingly open to the investment and integration of technologies. The evolution of the development models and the changes brought by technology raise questions about how to (re)consider the role of public intervention in these industries.
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    language: English
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      custom: Copyright of Journal of Arts Management, Law & Society is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use.
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