The Difference between Heroes and Monsters: Marvel Monsters and Their Transition into the Superhero Genre.
The monster is an amorphous and ambiguous manifestation of social values, representing fear and revulsion of a cultural Other while engendering escapist power fantasies. The monster era of Marvel Comics from the late 1950s to the early 1960s created a new mediation of the monster based heavily on th...
| Publicado en: | University of Toronto Quarterly Vol. 87; no. 1; pp. 110 - 136 |
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| Formato: | Artículo |
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University of Toronto Press
Winter2018
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=128431299&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 128431299 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 00420247 UTQ jtl: University of Toronto Quarterly issn: 00420247 maglogo: Y pubinfo: dt: Winter2018 vid: 87 iid: 1 pid: 678 pub: University of Toronto Press artinfo: ui: 128431299 10.3138/utq.87.1.110 ppf: 110 ppct: 26 formats: fmt: – @attributes: type: T – @attributes: type: P size: 45.6MB tig: atl: The Difference between Heroes and Monsters: Marvel Monsters and Their Transition into the Superhero Genre. aug: au: McGunnigle, Christopher affil: Northampton Community College su: Marvel Universe Superhero comic books, strips, etc. Social values Heroes Monsters Comic books, strips, etc. sug: subj: Marvel Universe Superhero comic books, strips, etc. Social values Heroes Monsters Comic books, strips, etc. keyword: cultural studies graphic narrative superhero visual rhetoric ab: The monster is an amorphous and ambiguous manifestation of social values, representing fear and revulsion of a cultural Other while engendering escapist power fantasies. The monster era of Marvel Comics from the late 1950s to the early 1960s created a new mediation of the monster based heavily on the comic book industry's desire for a model of mass producible creative content. Graphic narrative's hybridization of verbal and visual rhetoric captures the cultural fluidity of the monster by using multimedia signifiers of ambiguity and reiterating popular visual archetypes. However, Marvel monster categories are as much a result of economic and visual limitations of the comic book medium. Marvel monster rhetoric, in turn, transformed the dichotomy of fear and desire at the heart of the monster into a new superheroic archetype. This article explores the verbal and visual rhetoric of the monster era and what rhetorics transferred to Marvel's silver age superheroes of the 1960s. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of University of Toronto Quarterly is the property of University of Toronto Press and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: University of Toronto Quarterly holder: University of Toronto Press dt: @attributes: year: 2018 holdings: @attributes: islocal: N |
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