DEBUGGING GAME HISTORY: A Critical Lexicon.
| Published in: | Velvet Light Trap: A Critical Journal of Film & Television no. 81; pp. 85 - 87 |
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| Format: | Book Review |
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University of Texas Press
Spring2018
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| Subjects: | |
| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=128514433&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 128514433 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 01491830 8I3 jtl: Velvet Light Trap: A Critical Journal of Film & Television issn: 01491830 maglogo: N pubinfo: dt: Spring2018 iid: 81 pid: 519 pub: University of Texas Press artinfo: ui: 128514433 10.7560/VLT8107 ppf: 85 ppct: 2 formats: fmt: – @attributes: type: T – @attributes: type: P size: 109KB tig: atl: DEBUGGING GAME HISTORY: A Critical Lexicon. aug: au: Lindsey, Cameron su: Debugging Game History: A Critical Lexicon (Book) Lowood, Henry Guins, Raiford History of video games Nonfiction sug: subj: Debugging Game History: A Critical Lexicon (Book) Lowood, Henry Guins, Raiford History of video games Nonfiction pubtype: Review doctype: Book Review src: R ab: language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Velvet Light Trap is the property of and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. item: Velvet Light Trap: A Critical Journal of Film & Television dt: @attributes: year: 2018 holdings: @attributes: islocal: N |
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