E-Leisure and Older Adults: Findings from an International Exploratory Study.

Although benefits of leisure and benefits of technology use overlap, how older adults use and perceive of technology use during their leisure time is not well understood. The purpose of this study was to explore e-leisure among older adults. This international exploratory study included 37 rural and...

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Publicado en:Therapeutic Recreation Journal Vol. 52; no. 1; pp. 1 - 19
Autores principales: Genoe, Rebecca, Kulczycki, Cory, Marston, Hannah, Freeman, Shannon, Musselwhite, Charles, Rutherford, Haley
Formato: research tables/charts Journal Article
Publicado: Sagamore Publishing 2018
Acceso en línea:Ver este registro en EBSCOhost
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      vid: 52
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      pub: Sagamore Publishing
      place: Urbana, Illinois
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        atl: E-Leisure and Older Adults: Findings from an International Exploratory Study.
      aug:
        au:
          Genoe, Rebecca
          Kulczycki, Cory
          Marston, Hannah
          Freeman, Shannon
          Musselwhite, Charles
          Rutherford, Haley
        affil: Associate professor in the Faculty of Kinesiology and Health Studies at the University of Regina
      sug:
        subj:
          Leisure Activities Evaluation
          Exploratory Research
          Human
          United Kingdom
          Canada
          Descriptive Statistics
          Data Analysis Software
          Coding
          Multimethod Studies
          Focus Groups
          Aged
          Aged, 80 and Over
          Male
          Female
          Audiorecording
          Software
          Thematic Analysis
          Aged: 65+ years
          Aged, 80 & over
          Male
          Female
      ab: Although benefits of leisure and benefits of technology use overlap, how older adults use and perceive of technology use during their leisure time is not well understood. The purpose of this study was to explore e-leisure among older adults. This international exploratory study included 37 rural and urban-dwelling participants from Canada and the United Kingdom. Focus groups were facilitated to better understand participants' perceptions of technology in later life. Data were analyzed using open and focused coding. Participants reported accessing leisure through technology, such as keeping in touch, engaging in games and hobbies, and supplementing offline leisure. Participants reported several drawbacks, including difficulty getting assistance from other people, challenges using and updating software, concerns related to privacy and security, and lack of confidence and interest. While technology appears to facilitate engagement in leisure for older adults, educational opportunities may be required to overcome the drawbacks of technology use. Implications for therapeutic recreation are considered.
      pubtype: Academic Journal
      doctype:
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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