Gendered Play, Racialized Reality: Black Cyberfeminism, Inclusive Communities of Practice, and the Intersections of Learning, Socialization, and Resilience in Online Gaming.

The article focuses on digital games' potential to integrate individuals and communities for learning and socialization and study of ideologies of race and racism in digital games through the lens of black cyberfeminism. Topics include use of Communities of Practice (CoP) for accessing to community...

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Publicado en:Frontiers: A Journal of Women Studies Vol. 39; no. 1; pp. 112 - 149
Autores principales: Richard, Gabriela T., Gray, Kishonna L.
Formato: Artículo
Publicado: University of Nebraska Press 2018
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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          Richard, Gabriela T.
          Gray, Kishonna L.
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        Video games & society
        Cyberfeminism
        Intersectionality
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        Racism
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          Video games & society
          Cyberfeminism
          Intersectionality
          Black feminism
          Racism
      ab: The article focuses on digital games' potential to integrate individuals and communities for learning and socialization and study of ideologies of race and racism in digital games through the lens of black cyberfeminism. Topics include use of Communities of Practice (CoP) for accessing to community-supported learning within game culture, intersectionality in gaming communities and association between gaming and careers in technology.
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