"WE PUT OUR HANDS ON THE TRIGGER WITH HIM": GUILT AND PERPETRATION IN SPEC OPS: THE LINE.
The article offers information on the video game Spec Ops: The Line developed by Yager Development. It states that Spec Ops, the player is dropped into an atrocity-producing situation par excellence in which the only way they can interact with the game world is through atrocious acts of violence. It...
| Publicado en: | Criticism Vol. 59; no. 2; pp. 201 - 222 |
|---|---|
| Autor principal: | |
| Formato: | Artículo |
| Publicado: |
Wayne State University Press
Spring2017
|
| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| Sumario: | The article offers information on the video game Spec Ops: The Line developed by Yager Development. It states that Spec Ops, the player is dropped into an atrocity-producing situation par excellence in which the only way they can interact with the game world is through atrocious acts of violence. It mentions that the game's setting is a near-future, fictionalized Dubai, which is in ruins following a series of catastrophic sandstorms six months prior to the beginning of the game. |
|---|