Understanding Performance and Verbal-Communication of Children with ASD in a Collaborative Virtual Environment.

Collaborative virtual environments (CVEs), which allow naturalistic communication between two or more individuals in a shared virtual environment, hold promise as a tool for measuring and promoting social communication between peers. In this work, a CVE platform and a set of CVE-based collaborative...

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Publicado en:Journal of Autism & Developmental Disorders Vol. 48; no. 8; pp. 2779 - 2790
Autores principales: Zhang, Lian, Warren, Zachary, Swanson, Amy, Weitlauf, Amy, Sarkar, Nilanjan
Formato: pictorial research tables/charts Journal Article
Publicado: Springer Nature Aug2018
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Understanding Performance and Verbal-Communication of Children with ASD in a Collaborative Virtual Environment.
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          Zhang, Lian
          Warren, Zachary
          Swanson, Amy
          Weitlauf, Amy
          Sarkar, Nilanjan
        affil: Department of Electrical Engineering and Computer Science, Vanderbilt University, 101 Olin Hall, 2400 Highland Ave, 37212, Nashville, TN, USA
      sug:
        subj:
          Autism Spectrum Disorder In Infancy and Childhood
          Children with Disabilities Psychosocial Factors
          Verbal Behavior
          Virtual Reality
          Games
          Task Performance and Analysis
          Human
          Child
          Pilot Studies
          Social Behavior
          Child: 6-12 years
      ab: Collaborative virtual environments (CVEs), which allow naturalistic communication between two or more individuals in a shared virtual environment, hold promise as a tool for measuring and promoting social communication between peers. In this work, a CVE platform and a set of CVE-based collaborative games are designed for children with autism spectrum disorder (ASD). Two groups (7 ASD/TD pairs; 7 TD/TD pairs) participated in a pilot study to establish system feasibility and tolerability. We also designed a methodology for capturing meaningful metrics of social communication. Based on these metrics, we found improved game performance and trends in communication of these participants over time. Although preliminary, these results provide important insights on CVE-based interaction for ASD intervention.
      pubtype: Academic Journal
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        research
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    language: English
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