Re‐playing Maimonides' codes: Designing games to teach religious legal systems.
Lost & Found is a game series, created at the Initiative for Religion, Culture, and Policy at the Rochester Institute of Technology MAGIC Center. The series teaches medieval religious legal systems. This article uses the first two games of the series as a case study to explore a particular set of pr...
| Publicado en: | Teaching Theology & Religion Vol. 21; no. 4; pp. 246 - 260 |
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| Formato: | Artículo |
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Wiley-Blackwell
Oct2018
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=132481527&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 132481527 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 13684868 7QH jtl: Teaching Theology & Religion issn: 13684868 maglogo: Y pubinfo: dt: Oct2018 vid: 21 iid: 4 pid: 480 pub: Wiley-Blackwell artinfo: ui: 132481527 10.1111/teth.12453 ppf: 246 ppct: 14 formats: fmt: @attributes: type: P size: 524KB tig: atl: Re‐playing Maimonides' codes: Designing games to teach religious legal systems. aug: au: Gottlieb, Owen affil: Rochester Institute of Technology su: Religious studies Scholarly method Curriculum Culture Effective teaching Higher education sug: subj: Religious studies Scholarly method Curriculum Culture Effective teaching Higher education keyword: design learning education games and learning Jewish studies Judaism medieval history religious education religious law ab: Lost & Found is a game series, created at the Initiative for Religion, Culture, and Policy at the Rochester Institute of Technology MAGIC Center. The series teaches medieval religious legal systems. This article uses the first two games of the series as a case study to explore a particular set of processes to conceive, design, and develop games for learning. It includes the background leading to the author's work in games and teaching religion, and the specific context for the Lost & Found series. It discusses the rationale behind working to teach religious legal systems more broadly, then discuss the hermeneutics influencing the approach to understanding the legal systems being modeled, and closes with a discussion of the kind of teaching and learning involved in the design of the games and early stage data on the public play of the games. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Teaching Theology & Religion is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Teaching Theology & Religion holder: Wiley-Blackwell dt: @attributes: year: 2018 holdings: @attributes: islocal: N |
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