The Process Is Part of the Solution: Insights from the German Collaborative Project museum4punkt0.

The present article describes museum4punkt0, a three‐year project that develops and evaluates digital communication applications and technologies in museums. This project, held on a nationwide scale and funded by the Beauftragte der Bundesregierung für Kultur und Medien (Federal Government Commissio...

Descripción completa

Detalles Bibliográficos
Publicado en:Museum International Vol. 70; no. 1/2; pp. 90 - 104
Autor principal: Glinka, Katrin
Formato: Artículo
Publicado: Taylor & Francis Ltd 2018
Materias:
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=133739927&site=ehost-live
header:
  @attributes:
    shortDbName: hlh
    uiTerm: 133739927
    longDbName: Humanities International Complete
    uiTag: AN
  controlInfo:
    bkinfo:
    jinfo:
      jid:
        13500775
        D8I
      jtl: Museum International
      issn: 13500775
      maglogo: N
    pubinfo:
      dt: 2018
      vid: 70
      iid: 1/2
      pid: 377
      pub: Taylor & Francis Ltd
    artinfo:
      ui:
        133739927
        10.1111/muse.12195
      ppf: 90
      ppct: 14
      formats:
      tig:
        atl: The Process Is Part of the Solution: Insights from the German Collaborative Project museum4punkt0.
      aug:
        au: Glinka, Katrin
      su:
        Museums
        Digital communications
        Museums & technology
        Germany. Beauftragte der Bundesregierung für Kultur und Medien
        Human-computer interaction
        Computer software development
        Digital technology
      sug:
        subj:
          Museums
          Digital communications
          Museums & technology
          Germany. Beauftragte der Bundesregierung für Kultur und Medien
          Human-computer interaction
          Computer software development
          Digital technology
      keyword:
        collaboration
        Digital technologies
        project
        prototype
        research
      ab: The present article describes museum4punkt0, a three‐year project that develops and evaluates digital communication applications and technologies in museums. This project, held on a nationwide scale and funded by the Beauftragte der Bundesregierung für Kultur und Medien (Federal Government Commissioner for Culture and the Media, or BKM), aims to document and analyse the development process, encourages collaboration, and transfers workflows to the museum field that have their origin in disciplines such as design, Human‐Computer Interaction (HCI), or software development. I will first contextualise museum4punkt0, and then explain its overall structure, which includes an overview of the participating institutions and their specific use cases. This will be followed by a description of the ways in which collaboration, documentation, and reflection were devised to ensure that the project's main objectives are reached, in particular, the development and evaluation of innovative digital applications that can be reused in other institutions. Finally, I will discuss the (changing) role of digital technologies and research in museums, and highlight recent developments that bring the Humanities, communication technologies, computational methods, and adjacent fields together.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
    refInfo:
    copyright:
      @attributes:
        flag: Y
      dt:
        @attributes:
          year: 2018
    holdings:
      @attributes:
        islocal: N