Social Stories for Children with Autism Spectrum Disorder: Validating the Content of a Virtual Reality Program.

Autism spectrum disorder (ASD) is a neurodevelopmental disorder that affects socio-emotional skills and perspective-taking abilities. Although social stories in a form of virtual reality program can help children with ASD, developing them and identifying appropriate responses might be subjective and...

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Publicado en:Journal of Autism & Developmental Disorders Vol. 49; no. 2; pp. 660 - 669
Autores principales: Ghanouni, Parisa, Jarus, Tal, Zwicker, Jill G., Lucyshyn, Joseph, Mow, Kristin, Ledingham, Alyssa
Formato: research tables/charts Journal Article
Publicado: Springer Nature Feb2019
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Feb2019
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      pub: Springer Nature
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        atl: Social Stories for Children with Autism Spectrum Disorder: Validating the Content of a Virtual Reality Program.
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          Ghanouni, Parisa
          Jarus, Tal
          Zwicker, Jill G.
          Lucyshyn, Joseph
          Mow, Kristin
          Ledingham, Alyssa
        affil: Department of Occupational Therapy, Dalhousie University, 5869 University Avenue, Halifax, NS, Canada
      sug:
        subj:
          Autism Spectrum Disorder Education
          Storytelling
          Virtual Reality Exposure Therapy
          Program Evaluation
          Human
          Child
          Delphi Technique
          Parents
          Health Personnel
          Online Systems
          Emotions
          Schools
          Communities
          Child: 6-12 years
      ab: Autism spectrum disorder (ASD) is a neurodevelopmental disorder that affects socio-emotional skills and perspective-taking abilities. Although social stories in a form of virtual reality program can help children with ASD, developing them and identifying appropriate responses might be subjective and thus challenging. Using Delphi method, and guided by general case training, we involved 63 parents and clinicians of individuals with ASD, in two rounds of online iteration to refine the stories. Scenarios that reached a 75% agreement level were accepted. This project is the first study to develop and validate a library of 75 short socio-emotional stories that illustrate various types and intensities of emotion in three social contexts of home, school, and community as the content of a virtual reality program.
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      ougenre: Article
    language: English
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