Jacqueries: Mind Games, Street Action, and the Art of the Heist.

Choreographer, film-maker, and software developer Jacob Niedzwiecki describes the process of creating Jacqueries, a site-specific, promenade-style, dance/theatre work. Niedzwiecki reveals the discoveries made and the challenges faced by the project's creative team as they applied the concept of info...

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Detalles Bibliográficos
Publicado en:Canadian Theatre Review no. 178; pp. 26 - 32
Autor principal: Niedzwiecki, Jacob
Formato: Artículo
Publicado: University of Toronto Press Spring2019
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:Choreographer, film-maker, and software developer Jacob Niedzwiecki describes the process of creating Jacqueries, a site-specific, promenade-style, dance/theatre work. Niedzwiecki reveals the discoveries made and the challenges faced by the project's creative team as they applied the concept of information asymmetry in a theatrical context. The work's vocabulary integrates movement from contemporary dance and parkour, as well as gestures from American Sign Language. Its dramaturgy has small groups of audience using a custom-built iPhone app to follow characters through dense urban spaces in a heist narrative with a political edge. Niedzwiecki's Cohort code framework synchronizes playback of music (via headphones), video, and augmented reality on mobile devices for audience, cast, and crew. Jacqueries is an example of using off-the-shelf mobile technology to build an immersive, intimate theatrical experience in outdoor, urban locales.