A Game-Based Repeated Assessment for Cognitive Monitoring: Initial Usability and Adherence Study in a Summer Camp Setting.
The current feasibility study examined the adherence, reliability, and assessment potential of an evidence-based game-like mobile Monitoring Tool (Akili Interactive Labs), to monitor 100 participants' cognition for eight sessions at a summer camp for children with special needs. A validated measure...
| Publicado en: | Journal of Autism & Developmental Disorders Vol. 49; no. 5; pp. 2003 - 2015 |
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| Autores principales: | , , , |
| Formato: | research tables/charts Journal Article |
| Publicado: |
Springer Nature
May2019
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=136098427&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 136098427 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 01623257 AUT jtl: Journal of Autism & Developmental Disorders issn: 01623257 maglogo: N pubinfo: dt: May2019 vid: 49 iid: 5 pid: 237 pub: Springer Nature place: New York, New York artinfo: ui: 136098427 136098427 136098427 10.1007/s10803-019-03881-w 136098427 ppf: 2003 ppct: 12 formats: fmt: – @attributes: type: T – @attributes: type: P tig: atl: A Game-Based Repeated Assessment for Cognitive Monitoring: Initial Usability and Adherence Study in a Summer Camp Setting. aug: au: Flynn, Rachel M. Colón-Acosta, Nirmaliz Zhou, Jimmy Bower, Jeffrey affil: Silver School of Social Work, McSilver Institute for Poverty Policy and Research, New York University, 41 East 11th Street, 7th Floor, 10003, New York, NY, USA sug: subj: Video Games Cognition Evaluation Clinical Assessment Tools Instrument Validation Human Pilot Studies Validation Studies Reliability Autism Spectrum Disorder Attention Deficit Hyperactivity Disorder Learning Disorders Patient Compliance ab: The current feasibility study examined the adherence, reliability, and assessment potential of an evidence-based game-like mobile Monitoring Tool (Akili Interactive Labs), to monitor 100 participants' cognition for eight sessions at a summer camp for children with special needs. A validated measure of attention was administered at baseline. In the last session, participants completed an exit questionnaire. The Monitoring Tool was found to be enjoyable, and showed a high rate of adherence. No Monitor-related adverse events were reported. Monitor metrics showed good reliability across repeated measurements, indicating it is stable over long-term cognitive monitoring. There was evidence that the Monitoring Tool was able to detect differences in cognition between the children diagnosed with attention deficit hyperactivity disorder and autism spectrum disorders. pubtype: Academic Journal doctype: research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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