Immersed in Design: Using an Immersive Teaching Space to Visualise Design Solutions.

A significant component of design pedagogy is the need to foster critical design thinking and to support students in understanding links between educational exercises and their potential application in professional design practice. Problem solving is central to design so it is also essential that st...

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Publicado en:International Journal of Art & Design Education Vol. 38; no. 2; pp. 314 - 328
Autores principales: Chandler, Lisa, Ward, Alistair
Formato: Artículo
Publicado: Wiley-Blackwell May2019
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Immersed in Design: Using an Immersive Teaching Space to Visualise Design Solutions.
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          Chandler, Lisa
          Ward, Alistair
      su:
        Design education in universities & colleges
        Visualization
        Art & design
        Problem solving
        Young adults
        Higher education
        Australia
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          Australia
          Design education in universities & colleges
          Visualization
          Art & design
          Problem solving
          Young adults
          Higher education
      keyword:
        art and design
        design pedagogy
        immersive education
        technology‐enhanced learning
        visualisation
      ab: A significant component of design pedagogy is the need to foster critical design thinking and to support students in understanding links between educational exercises and their potential application in professional design practice. Problem solving is central to design so it is also essential that students understand that there can be multiple solutions to a design brief, and are supported in creative experimentation and in generating imaginative outcomes. This article examines some innovative approaches to addressing these pedagogical needs. It investigates the effectiveness of pedagogical design incorporating the Immerse Lab, a three‐wall projection room at an Australian university, as a learning context for design practice, for generating ideas and for supporting learning involving the comparative display of design outcomes. Anonymous student survey results revealed that the majority of students found learning in the Immerse Lab to be beneficial; comparative review more effective than in standard tutorial rooms; that the activity generated new ideas; it encouraged students to think differently about their designs; and it inspired students to develop their existing designs or create new ones. The project demonstrated that curricula involving immersive spaces can be effective in supporting engaging and relevant design pedagogy.
      pubtype: Academic Journal
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    language: English
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      custom: Copyright of International Journal of Art & Design Education is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use.
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