A sequenced multimodal learning approach to support students' development of conceptual learning.

Virtual learning environments can now be enriched not only with visual and auditory information, but also with tactile and kinesthetic feedback. However, the way to successfully integrate haptic feedback on a multimodal learning environment is still unclear. This study aims to provide guidelines on...

Descripción completa

Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 35; no. 4; pp. 516 - 529
Autores principales: Magana, Alejandra J., Serrano, Mayari I., Rebello, N. Sanjay
Formato: clinical trial pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Aug2019
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=137286840&site=ehost-live
header:
  @attributes:
    shortDbName: ccm
    uiTerm: 137286840
    longDbName: CINAHL Complete
    uiTag: AN
  controlInfo:
    bkinfo:
    dissinfo:
    jinfo:
      jid:
        02664909
        6M1
      jtl: Journal of Computer Assisted Learning
      issn: 02664909
      maglogo: Y
    pubinfo:
      dt: Aug2019
      vid: 35
      iid: 4
      pid: 480
      pub: Wiley-Blackwell
      place: Malden, Massachusetts
    artinfo:
      ui:
        137286840
        137286840
        137286840
        10.1111/jcal.12356
        137286840
      ppf: 516
      ppct: 13
      formats:
      tig:
        atl: A sequenced multimodal learning approach to support students' development of conceptual learning.
      aug:
        au:
          Magana, Alejandra J.
          Serrano, Mayari I.
          Rebello, N. Sanjay
        affil: Computer and Information Technology, Purdue University, West Lafayette Indiana
      sug:
        subj:
          Physics Education
          Students, Undergraduate Education
          Learning Methods
          Learning Environment
          Computer Simulation
          Academic Performance
          Human
          Feedback
          Audiovisuals
          Funding Source
          Midwestern United States
          Electricity Education
          Adult Education
          Magnetics Education
          Adolescence
          Pretest-Posttest Design
          Quasi-Experimental Studies
          Clinical Trials
          Random Assignment
          Students, Undergraduate Psychosocial Factors
          Student Knowledge
          Teaching Materials Utilization
          Summated Rating Scaling
          Open-Ended Questionnaires
          Descriptive Statistics
          Inferential Statistics
          T-Tests
          Usability Study
          Pilot Studies
          Coefficient alpha
          Internal Consistency
          Reliability and Validity
          Paired T-Tests
          Adolescent: 13-18 years
      ab: Virtual learning environments can now be enriched not only with visual and auditory information, but also with tactile and kinesthetic feedback. However, the way to successfully integrate haptic feedback on a multimodal learning environment is still unclear. This study aims to provide guidelines on how visuohaptic simulations can be implemented effectively, thus the research question is: Under what conditions do visual and tactile information support students' development of conceptual learning of force‐related concepts? Participants comprised 170 undergraduate students of a Midwestern University enrolled in a physics for elementary education class. Four experiments were conducted using four different configurations of multimodal learning environments: Visual feedback only, haptic force feedback only, visual and haptic force feedback at the same time, and sequenced modality of haptic feedback first and visual feedback second. Our results suggest that haptic force feedback has the potential to enrich learning when compared with visual only environments. Also, haptic and visual modalities interact better when sequenced one after another rather than presented simultaneously. Finally, exposure to virtual learning environments enhanced by haptic forced feedback was a positive experience, but the ease of use and ease of interpretation was not so evident. Lay Description: What is already known about the topic: Multimedia learning environments enrich learning by using verbal and non‐verbal modalities.Previous research about the impact of haptic feedback in the simulation of abstract phenomena has not provided concluding results.It has been hypothesized that exposure to diverse stimuli at the same time may cause cognitive overload.What this paper adds: Sequenced modality of haptic force feedback first and visual feedback second may provide a learning advantage to single modalities or combined modalities.Participants' interaction with haptic force feedback was perceived as a positive learning experience.Implications for practice and/or policy: Participants exposed to any haptic force feedback stimulus outperformed participants interacting with visual feedback only. However, the difference was not statistically different at ∝ = 0.05.The incorporation of haptic force feedback to a multimodal learning environment may improve students' performance when delivered via a sequenced approach.
      pubtype: Academic Journal
      doctype:
        clinical trial
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
    refInfo:
    holdings:
      @attributes:
        islocal: N