The impact of learner metacognition and goal orientation on problem-solving in a serious game environment.

To understand the impact of learner metacognition and goal orientation on problem-solving, this study investigated 159 undergraduate students' metacognition, goal orientations, and their problem-solving performances and processes in a laboratory setting using a Serious Game (SG) environment that ado...

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Detalles Bibliográficos
Publicado en:Computers in Human Behavior Vol. 102; pp. 151 - 166
Autores principales: Liu, Sa, Liu, Min
Formato: Artículo
Publicado: Elsevier B.V. Jan2020
Materias:
Acceso en línea:Ver este registro en EBSCOhost