The impact of learner metacognition and goal orientation on problem-solving in a serious game environment.
To understand the impact of learner metacognition and goal orientation on problem-solving, this study investigated 159 undergraduate students' metacognition, goal orientations, and their problem-solving performances and processes in a laboratory setting using a Serious Game (SG) environment that ado...
| Publicado en: | Computers in Human Behavior Vol. 102; pp. 151 - 166 |
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| Autores principales: | , |
| Formato: | Artículo |
| Publicado: |
Elsevier B.V.
Jan2020
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |