Developing a hands‐on activity using virtual reality to help students learn by doing.

This study combined virtual reality (VR) technology, the 6E (Engage, Explore, Explain, Engineer, Enrich, and Evaluate) model, and STEM (Science, Technology, Engineering, and Mathematics) education to develop a hands‐on activity aimed at helping students to achieve "learning by doing." The participan...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 36; no. 1; pp. 46 - 61
Autores principales: Chen, Jyun‐Chen, Huang, Yun, Lin, Kuen‐Yi, Chang, Yu‐Shan, Lin, Hung‐Chang, Lin, Chien‐Yu, Hsiao, Hsien‐Sheng
Formato: pictorial research tables/charts randomized controlled trial Journal Article
Publicado: Wiley-Blackwell Feb2020
Acceso en línea:Ver este registro en EBSCOhost